Yes! yes they should kickstart this: http://t.co/bOzl0CQB
Portfolio :
Band Together, Ipad Game.
I recently finished production on an engaging new puzzle adventure game called “Band Together, The Unboxing” coming soon for Apple’s Ipad and Ipad2. I also just made a teaser trailer for the game which you can see here: Band Together was initially going to be an iPhone game, however, when the iPad hit [...]
Sci-Fi shoot @ Blur Studios
I shot this small test at Blur Studios in the fall of 2009 on my Red. I directed and was Director of Photography for all the live action while they produced the CG. This was a fun shoot, all done in one weekend, with a quick and dirty green screen set up in their motion [...]
Batman, Arkham City Key Art
For the recent PlayStation 3 release, “Batman Arkham City,” I created key art designs using the main character assets from the game. I made hundreds of different pose variations of Batman, Catwoman and a variety of other characters from the franchise. All characters were lit, rendered, and posed in 3dsmax. My strongest images featured [...]
Fafnir the Dragon
In 2003, I was hired by Uncharted Territory to make a Dragon for a film that they were producing. The film was released in America as “Curse of the Ring,” and was based on the Opera “Der Ring des Nibelungen.” The famous dragon from the story is called Fafnir. I was sought out to create [...]
Cartier, Miami Art Basel
Diamonds, Gold and Dreams. In 2008 I produced a Dome film and series of design visualizations as directed by David Lynch for Cartier. The film was projected inside Cartier’s Dome exhibit at Art Basel in Miami. I created most of the CGI Animation for the film as well as the 3D Design Visualizations of [...]
Smokey the Bear
Get your Smokey on. In spring of 2008 I helped bring Smokey the Bear into the world of CG animation. Voiced by Sam Elliott Smokey the Bear was featured in two ads made to spread awareness to help fight forest fires. I created a single high resolution (8k original res) key art image of Smokey’s [...]
Warcraft 3 & Diablo 2
In 1998 I was hired at Blizzard Entertainment as a Cinematics Artist. At blizzard I learned to be a very well rounded artist / animator / designer. I could often work on various aspects of their games thru the creation of concept art, animation and character models for the pre-rendered cinematics of Diablo 2, Warcraft [...]
Club Silencio
Club Silencio is a super exclusive uber cool Club Designed by David Lynch. It exists deep under ground in Paris France. This project just went live in September, I was very fortunate to be able to check out the club in October while visiting Paris. For Silencio I created 3d design visualization of David’s vision [...]
Prey 2, Key Art
Prey 2 I helped to create some Key Art for this game… Modeling, Texturing, Lighting, and Rendering all based on client provided assets some of which was rebuilt from scratch while others just enhanced. I created a bunch of content for this project this is the only image I’ve found in release as the game [...]
Cartier, Mathmatics A Beautiful Elsewhere
Earlier this year I created a series of design visualizations, as directed by David Lynch, for an installation at Foundation Cartier in Paris. I was able to visit the installation last month when it went live and it was quite amazing to see the work come to fruition as a real space. This installation is [...]
















